In Celebration of Chinese New Year--this year it's the Year of the Dog--Microsoft dressed up a bunch of dogs in video game-inspired outfits. Microsoft worked with dog fashion designer Roberto Negrini from the TV show Furry, Fierce, And Fabulous on these outfits, which are based on franchises like Sea of Thieves, Forza, Gears of War, Halo, and PUBG.
The dogs, or "CosPups" as Microsoft calls them, are pretty adorable, and they have cute names, too. These include "Master Chihuahua," "Sea of Fleas," "Mutt-cus Fenix," "Fur-za," and "PUG-G." Microsoft says "each dog's character outfit was created with craft, care, and a passion for the games they represent." You can see images of these lovely dogs in the gallery below; be sure to click each image to see it in full size.
Have a nice day.
Rainbow Six Siege might not have gotten off to the best start, but it's doing much better now in terms of player figures and general sentiment--and it's not going anywhere soon. Brand director Alexandre Remy said in an interview that no sequel is planned, at least not yet. Instead, you can expect Ubisoft to continue to support Siege through the games-as-a-service model.
"We are saying extremely loudly here: there is no sequel planned," Remy told Eurogamer. "We will be here for the next 10 years. So expect more Rainbow 6 in your life for quite some time."
Ubisoft is planning to release 100 Operators for the game over the course of its lifetime; there are currently 36 in the game, and eight more are coming during the upcoming Year 3 schedule. "That 100 is a symbol of the longevity we want to have for the game," Remy explained.
Siege was originally released in December 2015 for PlayStation 4, Xbox One, and PC to little fanfare and issues that included things like server problems. It has gone on to become one of modern AAA gaming's biggest comeback stories, reaching 27 million players by Ubisoft's latest count. This number may include people who played on free weekends, but whatever the case, it is a huge figure and the game is no doubt doing much better now.
Ubisoft's ongoing commitment to Siege has been enduring and impressive. The next big update, Operation Chimera, adds the Outbreak co-op event, which is completely different than the base game as you fight against aliens. You can check out some gameplay footage from the Outbreak mode in the video embedded above.
Outbreak will also add loot boxes that you can pay real money for. Some people have voiced concerns about this, and Ubisoft was quick to respond to say they will be for cosmetic items only.
Devil May Cry HD Collection is launching soon on PS4, Xbox One, and PC, and today it got a new trailer. But DMC fans still have something to look forward to before it is released: later this month, you can check out the first Devil May Cry game on PC for free through Twitch Prime.
Capcom announced on its blog recently that all subscribers of Amazon/Twitch Prime can snag the freebie starting on February 27. After claiming it, you'll be able to download the full game through the Twitch desktop app.
Devil May Cry originally launched back in 2001 for PS2, so some players may find it a bit dated. But it's still cool to see where the series began, especially if your first exposure to the series was the reboot, DmC: Devil May Cry, which was released in 2013. Previous Twitch Prime free games have sometimes been free for only a few days, so be sure to jump on this promotion when it goes live. It's free to anyone with a Twitch Prime membership, which comes with an Amazon Prime subscription.
The Devil May Cry HD Collection, meanwhile, launches on March 13 for PS4, Xbox One, and PC. It includes remastered versions of the first three games in the series, all of which run at 60 frames per second. You can check out the new trailer for the collection in the embed above.
No director has been named for the next James Bond movie, but now we at least know who it won't be. Christopher Nolan, the acclaimed director behind Batman: The Dark Knight and Inception, has come forward to say he will not be behind the camera for the next 007 film.
"I won't be the man," he said recently in an interview on BBC Radio 4, as reported by Entertainment Weekly. "No, categorically. I think every time they hire a new director I'm rumored to be doing it."
As Nolan has said in the past, he remains interested in making a Bond movie...someday. Given that the 007 series is one of the biggest and most enduringly successful franchises in film history, Nolan may yet have another shot after Bond 25.
"I'd love to make a Bond film at some point. I think those producers, Barbara [Broccoli] and Michael [Wilson] do a tremendous job," Nolan explained. "[Skyfall and Spectre director] Sam Mendes has done a tremendous job on the last couple of films. They don't particularly need me. But I've always been very inspired by the films and would love to do one someday."
Last year, Nolan said he had spoken with Broccoli and Wilson multiple times over the years to discuss the possibility of him directing a 007 film, but it has never worked out. Tom Hardy, who has starred in some of Nolan's films, said he would like to see Nolan direct a 007 movie someday.
Nolan has received five Oscar nominations over the years, for Memento, Inception, and most recently Dunkirk. That film is up for Best Picture and Best Director at the 90th Academy Awards this year. Nolan directed the Christian Bale Batman trilogy, spanning Batman Begins, Batman: The Dark Knight, and The Dark Knight Rises.
After some amount of uncertainty, Daniel Craig returns to play 007 once again Bond 25, which comes to theaters on November 8, 2019. This will be his fifth performance as the British super-spy, following on from Casino Royale, Quantum of Solace, Skyfall, and Spectre. Bond writers Robert Wade and Neil Purvis have been hired to write Bond 25.
Paid loot boxes are coming to Rainbow Six Siege next month during the limited-time Outbreak co-op event. Only cosmetic items will be available in the loot boxes, apparently, but still, not everyone has been thrilled about this announcement. Now, brand director Alexandre Remy has spoken up on the subject, saying he understands the concerns people may have, but he also stressed that Ubisoft doesn't believe it's "cheating anyone" or acting greedily.
"I feel like the loot boxes act like the gift shop after the rollercoaster," Remy told MCV. "I am feeling very empathetic towards players upset with this, but at the same time I do not feel we are cheating anyone, i don't think we are being greedy whatsoever."
Remy went on to say that Ubisoft's guiding principle with loot boxes is to ensure that the items available in them do not affect gameplay whatsoever. This sounds similar to Blizzard's Overwatch, which offers only cosmetic items in loot boxes. On the other side, EA's Star Wars: Battlefront II has gameplay-affecting items in its loot boxes, but in the wake of a huge outcry, the publisher removed all microtransactions from the game (though they are returning soon).
Loot boxes come to Siege on March 6 and will only be available for a limited time, ending on April 3.
While loot boxes may be new for Siege, the game has offered various cosmetic items to buy with real money for a long time now. One of the differences is, with a loot box, you are spending real money for a chance to get the item you want instead of buying it outright.
In other news about Siege, Ubisoft confirmed recently that it will give away a number of its Operators for free as opposed to charging for them as it did previously. You can learn more about these changes in GameSpot's previous coverage here.
For more on the shooter, check out our look at how its new Operators will change the Siege meta and read more about the new Outbreak co-op mode. You can also see some new gameplay footage from Outbreak in the video embedded at the top of this post.
Chris Lee, the state representative from Hawaii who wants to take action against video games with "predatory" loot boxes, believes we are in the midst of a turning point when it comes to the video game industry and its business practices. The industry has to stop taking advantage of players with exploitive practices related to microtransactions, he told GameSpot in an interview. The time is right now due to the "generational transition" where lawmakers and people in power are becoming more attuned to video games.
"We have to try and stand up for what is right," Lee said. "I think it is inevitable that, whether it was spurred by Battlefront or some of the recent big-title games just being so ridiculously exploitative of the player base, there is enough of generational transition in politics and positions of authority around the country and the world, that you have people who understand what the industry is doing and are willing to stand up and take action and do something about it. Inevitably, the industry will have to change.
"Because more and more jurisdictions are going to start protecting their citizens from the kinds of exploitive and predatory practices that the industry has been employing lately. Inevitably, that means a better industry for everybody and better games for everybody."
One of the bills that Lee put forward seeks to limit the sale of video games with "gambling-like mechanisms" to people under the age of 21. If this bill became law, it would only affect games sold in Hawaii, but Lee believes this legislation could have a snowball effect and spread to other parts of the country that enact their own similar laws. In fact, lawmakers in Washington and Indiana have introduced bills with similar language.
The Entertainment Software Association, which lobbies on behalf of the video game industry in Washington, DC., believes that loot boxes do not constitute gambling. The ESA also believes that self-regulation is the best way forward, not the kind of government control and regulations that Lee and other lawmakers are suggesting. Lee told GameSpot that people from the ESA or working on their behalf are in Hawaii right now trying to prevent bills like his from getting passed.
"There are ESA lobbyists roaming the halls of the state capitol here as we speak who have been flown out to try and stop any sort of conversation about these issues from happening," he said.
We have followed up with the ESA in an attempt to get more details on its ambitions as it relates to Lee's bills and others with similar language in state legislatures across the US.
In other news, US Senator Maggie Hassan (D-NH) recently urged the ESRB (which also believes loot boxes do not constitute gambling) to consider the effect of loot boxes when putting together their ratings. We will report back with more details on the legislative action happening related to loot boxes and more as new information becomes available.
If you're in the market for an Xbox One, there are a couple of good deals happening now. Microsoft is discounting the Xbox One S, and it has also brought back the deal that threw in a copy of PlayerUnknown's Battlegrounds with the purchase of an Xbox One X.
In the United States, you can grab any Xbox One S bundle for $50 off. This includes the new 1 TB PlayerUnknown's Battlegrounds bundle that was recently released, bringing the cost down to $250 (originally $300). This deal runs through March 3. If you're in Canada, meanwhile, you can buy a 1 TB Xbox One S bundle for $60 CAD off from now until February 23.
If you would rather get the more powerful Xbox One X, you can get a free copy of PUBG with the console now in the United States, Canada, Ireland, the United Kingdom, and Latin America. The deal starts on February 20 in Australia, India, Korea, New Zealand, Singapore, Europe, the Middle East, and Africa.
This isn't the only Xbox One X deal going on at other retailers right now. At Walmart, you can grab the console and Destiny 2, Star Wars: Battlefront II, and Grand Theft Auto V for $500. In other news, be sure to check out this week's Xbox One Deals With Gold and the new Games With Gold available now.
The totally absurd Sharknado franchise returns for its sixth entry this summer. Now, the movie's plot description has been revealed--and it's completely crazy. Main character Fin (Ian Ziering) can now travel through time through, and he must do so to save his family. Along the way, Fin will take on all manner of people and creatures, from Nazis to dinosaurs. Oh, and Noah's Ark will play some role in the movie, apparently.
Here is the full description, published by Bloody-Disgusting: "All is lost, or is it? Fin unlocks the time-traveling power of the SHARKNADOS in order to save the world and resurrect his family. In his quest, Fin fights Nazis, dinosaurs, knights, and even takes a ride on Noah’s Ark. This time, it's not how to stop the sharknados, it's when."
So the plot synopsis for SHARKNADO 6 has been revealed and it sounds suitably insane... Read the synopsis at the link below! What are your ideas for subtitles? SHARKNADO 6: TIMENADO, anyone?https://t.co/BEEccQNNTc— PerpetualPumpkin (@PerPumpkinPatch) February 19, 2018
⏱🌪🦈🦈🌪⏱#sharknado #sharknado6 pic.twitter.com/m4oSHKbd24
The Sharknado series, which was created by TV network Syfy and airs there instead of theatres, premiered in 2013. Other returning actors for Sharknado 6 include Tara Reid and Cassie Scerbo, while we're expecting many guest stars to feature as well. Sharknado 6, or whatever absurd title Syfy decides to eventually give it, premieres on July 25.
What looks like the first poster for Sharknado 6 has also been revealed, and you can see it in the Twitter embed above. We're expecting something much more absurd to follow in the lead-up to the movie's release this summer.
New Sharknado movies have followed every year since the first one came out in 2013. These include Sharknado 2: The Second One (2014), Sharknado 3: Oh Hell No! (2015), Sharknado 4: The 4th Awakens (2016), and Sharknado 5: Global Swarming (2017).
There have been Sharknado video games over the years, but there is no word as of yet if a new one is coming to tie into Sharknado 6.
[UPDATE] JJ Watt's Twitter poll has now ended. Fortnite crushed PUBG, with 76 percent of respondents voting for Epic's game over PUBG. What Watt will do with this information remains to be seen.
This will be easier to see...— JJ Watt (@JJWatt) February 18, 2018
The original story is below.
JJ Watt, one of the biggest names in the NFL, wants to know: PUBG or Fortnite? Posting on Twitter today, the Houston Texans DE asked his 5 million followers to weigh in on which Battle Royale game they prefer. He initially simply tweeted the question, "Fortnite or PubG?" before following up with a Twitter poll with the same question.
Right now, Fortnite is dominating PUBG in Watt's poll. At press time, 78 percent of respondents said they prefer Fortnite, compared to 22 percent for PUBG. Almost 20,000 people have voted so far, and the poll is open for another 22 hours.
This will be easier to see...— JJ Watt (@JJWatt) February 18, 2018
It's not immediately clear why Watt posed the question today. It could be that he's looking for something new to play (it is the offseason, after all). And, as with many other people right now, the NFL star might be considering which of the popular Battle Royale games he wants to check out.
For a deeper dive on the subject, you can check out GameSpot's in-depth breakdown--"Fortnite Vs. PUBG: Which Battle Royale Game Is Right For You?" Additionally, you can see both games compared in the video embedded at the top of this post.
Watt suffered a season-ending injury in October, fracturing the tibial plateau in his left leg. He is expected to return for the 2018-2019 season. After going down with the injury, Watt kept busy, raising an incredible $37 million for Hurricane Harvey relief efforts.
What do you think, PUBG or Fortnite? Let us know in the comments below!
The next Fortnite in-game season is starting soon, and that means a new Battle Pass will soon become available to buy in the popular Battle Royale game. For starters, the Battle Bass is something you can buy in Fortnite that comes with various items such as special gliders, outfits, emotes, and more.
In a forum post this week, developer Epic Games laid out what's new for the Season 3 Battle Pass. It will include 76 items in all, including outfits, pickaxes, emotes, gliders, banners, and more. You can see a breakdown of how Season 3's Battle Pass compares to Season 2's in the image below.
As announced previously, the Season 3 Battle Pass is priced at 950 V-Bucks, which comes out to around $10 (the same price as the previous Battle Passes). Additionally, you can purchase what's called a Battle Bundle--which includes the Battle Pass and the first 25 tiers for 2,800 V-Bucks. That comes out to around $25 USD. Note that V-Bucks can also be acquired through normal gameplay progression.
As you progress during the new season, you unlock reward tiers that come with even more items. There are 30 tiers in all, which sounds like a lot, but Epic says you'll still be able to get through them all in the same amount of time as Season 2's Battle Pass, which the studio estimates to be around 75-150 hours.
Fortnite's Season 2 started on December 14 and runs through February 20, with Season 3 kicking off right after. Also new for Season 3 will be Weekly Challenges. There will be seven challenges to unlock throughout the season, and completing four out of the seven will earn you rewards. One thing to note is that even if you purchase the Battle Pass in the middle of the season, you will still get to have a go at the previous challenges.
In other Fortnite news, a new patch is out now on PS4, Xbox One, and PC that adds a new item, the Impulse Grenade, and temporarily removes the SMG. Check out GameSpot's full breakdown here to see what's new in the patch.
Marvel, DC, Lego, and tons of video game properties were on display at Toy Fair 2018. With that much out there, it's hard to see all the coolest collectibles. That's why we've compiled everything we saw into galleries right here.
Below you'll find each gallery organized by category. Feel free to click through the links to see even more sweet stuff. Otherwise, you can check out the best of Toy Fair overall right here.
For the rest, check out the full gallery right here.
For the rest, check out the full gallery right here.
For the rest, check out the full gallery right here.
For the rest, check out the full gallery right here.
For the rest, check out the full gallery right here.
For the rest, check out the full gallery right here.
If you've spent any time on the internet over the last week you'll know that Marvel's Black Panther has had what can only be described as a sensational reception. Reviews for the superhero flick have been overwhelmingly positive and, based on early figures, it's on track to be one of Marvel and Disney's most successful movies yet.
In our Black Panther review Michael Rougeau said it is "a top tier Marvel movie with all the humor, style, action, passion, and fun that the MCU has come to embody." Not to mention "a cultural event that's going to be hard for Marvel to top."
We've been thinking about where the Marvel Cinematic Universe goes from here, and while we can only take guesses at how the story plays out, we're confident that Marvel is going to change the way they make films. The success of Black Panther, which feels different to previous entries in the MCU, could serve as a new template for Marvel's movies, much like 2008's Iron Man established the framework for most of the films up until now.
That's the argument that Tamoor makes in the video above, where he talks through how he feels main character T'Challa is different from other heroes like Tony Stark, Steve Rogers, and Stephen Strange, and what makes his first standalone film unique from a characterization perspective. On top of that, he discusses why, alongside Thor: Ragnarok, Marvel is starting to lean towards creating films with a unique identity, instead of a bunch of flicks that feel uniform.
In related news, Chris Evans, who plays Captain America in the MCU, has indicated that a standalone Black Widow film starring Scarlett Johansson is in the works. Prior to this, it was reported that writer Jac Schaeffer had been hired to pen the script. However, as of yet, there has not been official confirmation from Disney or Marvel.
Success in NXT does not guarantee success on WWE's main roster.
The bottom halves of Raw and SmackDown's rosters are a testament to an unfortunate truth: just because a gimmick worked in a small venue at Full Sail University, does not mean it will translate to a massive arena with less intimacy and higher stakes.
The Ascension held the NXT Tag Titles for 344 days--longer than any other tag team in NXT history. Today, Viktor and Konnor are perennial enhancement talents; the last time they won a 2-on-2 tag team match was on February 8, 2016, over two years ago. Or take Bo Dallas, for instance. The third-generation Superstar held the NXT Championship for 261 days. Now, he's a whipping boy and lackey for The Miz; he's the ringside replacement for Maryse ever since she went on maternity leave.
If a former NXT champion has that much difficulty? Imagine how difficult it is for the average NXT midcarder--a guy who never even held an NXT title--to get over on Raw or SmackDown. Such is the struggle of Elias Samson, who got his name shortened to Elias after debuting on Raw.
WWE has never treated Elias like a main event player. In fact, he tried out for the company four times before they offered him a contract. Once he got to NXT, he served as enhancement talent for Baron Corbin. And even when he started his unique "drifter" gimmick, Elias lost the majority of his feuds--most notably to Kassius Ohno, who defeated him in a "Loser Leaves NXT" match. It would have been reasonable to assume that Elias would fight on Raw for a month or two before being released. If he couldn't even get a title shot on NXT (let alone win an actual title), what chance did he have of succeeding on the main show?
WWE did something smart: They didn't make a big deal over him. For the first couple of weeks he was on Raw, Elias didn't even have any matches. The backstage camera would occasionally catch him in the background, strumming his guitar and humming to himself, but that was it. It was a master stroke of understatement; the NXT fans who knew him would cheer, and the casual WWE fans were left wondering, "Why is everyone else cheering? Who is that dude?" It created a sense of mystery and suspense for when the man would actually fight, without shoving him down people's throats as "the next big thing."
When he finally debuted, he lost more than he won. He put over Finn Balor. He put over Jason Jordan. He even put over Kalisto. But more importantly than winning (at least in this early stage of his Raw career), he got the fans to know who he was.
Every week, the WWE writers sat him in the center of the ring with a guitar, and they gave him approximately three minutes to do whatever he wanted. He made jokes. He played songs. He insulted the home crowd. These pre-match segments had a loose, improvised feel to them, especially compared to the rest of the tightly scripted show.
Wrestlers with guitars are either heels (like Honky Tonky Man or Jeff Jarrett) or comic relief (like Kurt Angle or The Rock). Elias manages the unenviable task of being both.
The comedy derives from Elias being the straight foil rather than from Elias being the clown. He has great reaction expressions and great timing, and that gives him narrative flexibility. If WWE ever decides to turn him face, he won't have to change much about himself. All he has to do is sing songs insulting his opponents, or sing songs insulting Boston in front of a New York crowd, and he'll be good to go.
Elias racked up two notable wins in recent weeks. The first came against Matt Hardy, who he defeated on January 29 to qualify for Elimination Chamber. The second came against John Cena and Braun Strowman, who he defeated in a Triple Threat match on February 5. He toppled both the top guy in the company and the future monster in a single night--no small matter, even if he had to play them against each other to secure the win. And since he will now be the last man to enter the Chamber, he will likely play a pivotal role in the match's finish.
Elias's slow narrative burn has finally paid dividends. Against all odds, the NXT midcarder, who never had a title shot, is fighting in Elimination Chamber's main event to determine who faces Brock Lesnar at WrestleMania. He won't win, of course. But considering how far he's come in the past year, his involvement is an implicit statement from management to the fans. This guy is going places. And sooner than later (if they don't already), millions of fans will want to walk with Elias.
Although the Transformers franchise has proven to be a hugely poplar one, 2017's The Last Knight was the least successful film by some distance, suggesting that audience interest in the series might be fading. The spin-off Bumblebee is due out later this year, but a new report states that beyond that, Paramount is planning to reboot the whole series.
As reported by Transformer World, toy manufacturers Hasbro confirmed at the company's Toy Fair 2018 Investor Preview that the series will be entirely reset. In addition, a new agreement with Paramount means that Hasbro will have greater control over the property, including greenlighting movie projects. The site also reports that no Transformers movies beyond Bumblebee remain on Paramount's release schedule.
This is something of a change in fortune for the series. In October 2015, Hasbro announced that there would be at last four more movies, and that a "writers room" had been established to map out the next decade of Transformers across movies, TV, and digital. Following this, Paramount confirmed that Transformers 6 would arrive in 2019, which seems to be no longer the case.
The Last Knight made $605 million worldwide. This was well below the $1.104 billion haul for its predecessor, 2014's The Age of Extinction, and less than the first movie made back in 2007.
Bumblebee hits theaters on December 21, 2018, and stars Hailee Steinfeld and John Cena. It will be directed by Kubo And The Two Strings director Travis Knight, who is making his live-action debut. No footage from the movie has been revealed yet, but a first official image was released in December.
Scribblenauts Showdown is designed primarily to be played with friends: up to four players can partake in "more than" 25 mini-games, which are served up in different forms depending on which mode you select. Showdown is a competitive mode in which finding the best word the quickest is the key, while Versus supplies various mini-games for you and one other friend to battle in, one-vs-one--check it out in the video above.
Sandbox is a more traditional Scribblenauts mode that will be familiar to fans of the series. Here you can summon a variety of objects--publisher Warner Bros. says over 35,000 items are available in-game--to achieve objectives either by yourself or with a friend. Eight new levels are included, as are hidden collectibles and achievements. Take a look at some Sandbox gameplay below.
The Scribblenauts series made its debut in 2009 on the DS, becoming popular for its creativity in letting you conjure a number of items by simply writing down your desired object. It has since spawned four sequels on various platforms, though none of those successors ever came to PlayStation or Xbox. The most recent in the series was Scribblenauts Unmasked: A DC Comics Adventure, which came to 3DS, Wii U, and PC in 2013. A sixth game in the franchise was planned, but it was canceled after developer 5th Cell ran into financial trouble and was forced to lay off a number of employees. Showdown is being made by a Miami, USA-based developer called Shiver.
This week's batch of new games have plenty to take on, whether it's the undead in Metal Gear Survive, rival kingdoms in Age of Empires: Definitive Edition, or a bunch of ghosts in Pac-Man Championship Edition 2 Plus. You can also explore a mysterious space facility in The Station, or throw down with some four-legged animals in Them's Fightin' Herds.
Available on: PS4, Xbox One, PC
The first Metal Gear game since Hideo Kojima left Konami is very different from Snake's sneaking missions. This open-world survival game is all about scavenging for resources to build weapons and defenses. You can take the challenge solo or with friends in co-op.
Available on: PC
After a delay, the best way to play this classic strategy game is launching this week. It's souped-up for the modern era with 4K support, brand-new narration, and rebuilt sound effects--but you can always turn all that off and play in Classic Mode too. Definitive Edition includes the base game and the Rise of Rome expansion.
Available on: PS4, Xbox One, PC
This first-person game has you exploring the titular station as it orbits above an alien planet in the midst of a civil war. For you, that means finding out what happened and deciding the fate of the alien race below. There's a lot to discover as you learn the truth and solve puzzles around the station.
Available on: Switch
Championship Edition 2 is coming to Switch with new features. First and foremost, you can hand your friend a Joy-Con and play co-op. And of course there are plenty of boards and bosses to complete in both Time Attack and Adventure modes. Watch out for ghost trains!
Available on: PC
If this cartoon-looking fighter seems familiar, that's because it comes from the same mind behind My Little Pony: Friendship Is Magic. But don't let the cutesy look fool you: this fighter takes cues from series like BlazBlue and Guilty Gear, so don't expect an easy battle.
Star Wars Battlefront II continues to evolve, and it's now done so again with the much-anticipated 1.2 update. The patch is available now on PS4, Xbox One, and PC, and it adds lots of new content including a new mode, additional skins, and more.
The new game mode is called Jetpack Cargo. It's only available for a limited time, and it grants every player a jetpack and a rocket launcher for the entire round.
Additionally, new skins have been added to the shooter. Han Solo, Princess Leia, and Luke Skywalker can each now equip their Hoth appearances, which EA says are earned "through a series of in-game Challenges that will be available over time." All players will also receive two emotes for their Troopers, so while you can still unlock more, you will now at least be able to taunt your nemeses from the get-go.
Elsewhere, the new update tweaks a bunch of characters. Boba Fett's jetpack now has greater maneuverability, says EA, while his EE-3 weapon has received a damage and recoil buff. Rey, meanwhile, has seen her Insight ability nerfed, reducing its radius by nearly half. Luke's speed has been increased, as has Yoda's lightsaber damage, while Emperor Palpatine now needs line of sight to trigger his Lightning ability. Read more in the update's full patch notes, via EA, at the bottom of this article.
Beyond the new patch, developer DICE has said it is preparing "significant" progression changes for the game; more details on those will be shared in March. EA has also reconfirmed that microtransactions are coming back to Star Wars Battlefront II.
We've made a substantial change to the way Boba Fett’s jet pack feels when flying. We think you're going to love the increased maneuverability! Furthermore, we improved his efficiency at distance with the EE-3. Previously, it could be frustrating to try to shoot with the EE-3's high dispersion, especially while flying. As a result, we improved the EE-3 in a few areas and we hope this will combine with the jetpack changes to make Boba Fett even more fun to use on the battlefront.
We've heard your feedback that Iden's Droid Stun was very difficult to predict. We've made it much snappier and feel this should be a significant improvement to Iden, even though the droid's damage has been slightly reduced.
Bossk's Relby V-10 had a somewhat awkwardly high recoil. We reduced it a bit while adjusting the animation to make it feel more responsive. We also reduced the damage output of the Explosive Traps as we felt it was a bit too high. The Multi-Trap Star Card values were incorrect and the Epic Star Card could increase the radius of the damage past what was listed on the card. This unintentionally lead to Bossk having very high AoE damage.
Rey's signature Ability Insight had an incredible range and could go as far as 75 meters when paired with certain Star Cards. This was a bit too much and we've decided to reduce it drastically. We'll monitor how this change affects Rey's performance.
Kylo Ren had two of his Abilities on a 25 second timer, effectively making him less efficient and fun to play than other characters. As such, we reduced the cooldown for Pull and Freeze. We also felt he needed some damage absorption while being close to his targets, so we gave him some while Frenzy is active.
We heard your wishes to have Luke traverse faster so we increased his sprint speed as much as possible without breaking the animation. Related to that update, we decided to push Luke more towards a "Hit & Run" game style. He'll quickly jump into a skirmish and then bounce out to regain health before heading off for the next battle.
Emperor Palpatine now requires line of sight on his target to trigger damage with his Dark Aura and default Lightning ability. Both abilities will no longer go through obstacles and walls. While we loved the fantasy fulfillment there, the frustration of not knowing what was damaging you was too high for us not to act on.
Chewbacca had one of the longest stun duration abilities in the game and it made him quite powerful. However, we wanted the stun to be a bit more tactical, so we reduced the duration.
Yoda's lightsaber attacks were very weak compared to all other lightsaber wielders, so we have increased his attack damage significantly to bring him on par with the others. Additionally, in an effort to make Yoda feel more true to character, we've made a change to his Barrier ability. It now will break immobilizing effects upon activation.
We felt that Lando needed a boost to increase his effectiveness against lightsaber users. The best tool he had against them had a 25-second cooldown. To combat this, we significantly reduced the cooldown of Disruptor and of Smoke Grenade.
We changed how Choke works in order to simplify comprehension for the player that is Darth Vader and for their target. In an effort to also make Darth Vader more "tanky" we granted him a health bonus when activating Focused Rage.
We took notice of your feedback regarding the utility of Captain Phasma's staff. We are improving it so that it feels faster and more fluid when used.
The Dodge ability has been proven to be too powerful, which was not our initial intent. Dodging granted far too many benefits like damage reduction, the inability to transition into a hit animation, ignoring lightsaber damage, and the inability to be targeted by lightsaber closers.
In order to handle this, we added an "unstaggerable" window during a set period of time when you dodge. You will still receive the same benefits during that window, but now you have a narrow time in which to gain those benefits. Now you'll need to time your rolls better and predict attacks. While testing these changes, we feel good with the results so far and we really hope that you do too. This is a change that we will monitor closely.
Milestones are now claimed automatically upon completion! Furthermore, we changed how Milestones and Challenges are sorted. Now, all completed items are on the bottom of the Career tab and we sort the active items by the amount left until completion.
Rainbow Six Siege will soon be giving a number of its Operators away for free, Ubisoft has announced. Starting with the new season of DLC on March 3, all versions of the game except for the Starter Edition will include all 20 base Operators for no extra charge. In addition, all past and future weapon attachments will now be unlocked from the get-go, and the game's Starter Edition will now include six Operators rather than four, as was the case before.
Currently, players wanting to unlock more Operators are required to either spend in-game experience points, called Renown, or pay real-world money to purchase various season passes. Going forward, all 20 Operators included with the game at launch will be automatically unlocked, along with all weapon attachments. The move comes just weeks after Ubisoft announced it would be discontinuing Siege's Standard Edition in favor of a more expensive Advanced Edition, before reversing that decision based on fan feedback. The company says these new changes will ensure new players get more options from the beginning and a better experience when playing online.
Additionally, Ubisoft has unveiled more of its plans for Year 3. It's introducing a new PvP mode called Pick & Ban that allows each team to prevent their opponents from choosing two Operators of their choice for the entire match. The catch is your team is also banned from choosing those two Operators for the match, as well as the two your opponents choose to ban. Pick & Ban will be introduced as an option in Custom Games only at first, with the potential for a rollout in public matchmaking further down the line if things go smoothly.
Later in Year 3, a number of maps will be receiving updates, some of which are minor and some major. The smaller of these, called buffs, will change maps in subtle ways such as adding a room between Bedroom and Cash Room on Clubhouse. The first map to receive a larger rework will be Hereford, in Year 3 Season 3. It will keep the British theme but the map's layout will be completely changed and aesthetic very different to that of the current Hereford base.
Finally, Ubisoft has reaffirmed its aim to eventually reach 100 Rainbow Six Siege Operators. For more on the shooter, check out our look at how its new Operators will change the Siege meta and read more about the new Outbreak co-op mode.
Although it's coming a bit later than expected, the new update for Fortnite has arrived on all platforms. The version 2.5.0 patch makes some big changes and additions for both Battle Royale and Save the World modes, including the addition of a new weapon to obtain and new areas to explore in the popular PvP mode on PC, PS4, and Xbox One.
Battle Royale is now home to the Impulse Grenade, a new type of explosive that, after a short delay, sends all nearby players flying a long distance. It's a Blue rarity item, and it can only be found in Treasure Chests and Supply Drops. You can get a glimpse at what it can do in the brief video clip below; it may lead to some hilarious match endings in the final circle.
Among the places you'll now find Treasure Chests in during Battle Royale matches are new "thematic Shrines hidden across the map." One of these is pictured in the gallery below, and they appear to have a Chinese architectural look to them. Meanwhile, Save the World has introduced new heroes and Dragon weapons themed around the Lunar New Year (also pictured below).
Other notable changes to Battle Royale include some technical changes for PS4 and Xbox One players. The standard versions of those consoles now feature dynamic resolution and high quality temporal upsampling; the former seeks to ensure a smooth framerate by decreasing the resolution when necessary. Those on an Xbox One X can now play at "full" 4K, while PS4 players should no longer experience excessively slow Fortnite patch downloads.
In terms of balance, a variety of adjustments have been made, including the temporary removal of the SMG weapon, which was done to create some breathing room for other weapons that have been added to the game. Additionally, several items are now less likely to drop, including the crossbow, minigun, and Chug Jug. There have also been some notable audio improvements, such as the crossbow making a noise when it's ready to fire again. There are also now "above" and "below" versions of footstep sounds when running on wood, stone, or metal.
Save the World--which remains in paid early access but will eventually be for free everyone--also receives some significant additions in this update. In addition to the aforementioned Dragon weapons and Lunar New Year heroes, the Heartbreaker Crossbow is now available. Most importantly, the Spring It On event has begun, introducing new quests and rewards, with more to be added in the coming weeks.
All of this is available now. For a complete rundown on what's new, check out the full patch notes here, or look at the silly new cosmetics now available. And if you're new to Fortnite: Battle Royale or are just looking for some tips, have a look at our Fortnite building guide or our discussion about what makes the mode so popular.
Rainbow Six Siege's third year of DLC is about to kick off, introducing a new, limited-time co-op event and two new Operators. We'll have more on Outbreak--the elaborate co-operative missions set during an extraterrestrial invasion--soon, but for now, let's look at how Siege's new characters will change the way you play its traditional PvP mode.
Operation Chimera, as this first new season of content is called, introduces a new Russian Operator, Finka, and an additional French character, Lion. The former is essentially an attacking form of Doc: she comes equipped with a stim pen that applies a 20 HP boost to both herself and every teammate for 20 seconds, and it even revives any downed allies, wherever they are on the map. In addition, each of the three adrenal surges grants the team a movement and reload speed buff for the same period, as well as a reduction in recoil and resistance to stun effects. Be warned, however: the health boost--like Doc's--slowly depletes back to your normal HP level, and if you get hit while buffed to below 20 HP, you will be immediately downed when the buff ends.
Finka's gadget is clearly capable, but I fear it will--again, like Doc's--go underused. It takes considerable organization to be used to its fullest: it doesn't last long, so it's best triggered when you and a group of allies are about to breach and clear an objective room together. But these situations are infrequent, and despite some attempts to the contrary, Siege has since launch become more about individual talent than moments of coordination. And, like Doc's med pistol, it's rare you actually have chance to revive a fallen teammate before they get finished off; with Finka you stand more of a chance since you don't need to be next to the injured player. However, it's still unlikely you'll have time to activate your stim and come to your friend's aid, and even if you do, they won't have much health left once the temporary buff subsides.
Perhaps the gadget is Ubisoft's attempt to pull Siege back to its core of coordinated, timed attacks, and Finka will usher in a return to that style of offense as teams utilize her gadget's effects to storm a room together. On the other hand, it could encourage attackers to roam further away from their teammates, since they can be revived from across the map at the click of a button.
Regardless of how her gadget is received, Finka could be a popular choice thanks to her weapon. While she can pack the ASG-12 shotgun or 6P41 LMG, it's her Spear assault rifle which could propel her to similar high pickrates as Operation Blood Orchid's Ela. It has very little recoil and decent damage, and it's sure to be a go-to choice for those wanting to try out the Russian operative.
Lion--another two-speed, two-armor attacker--shakes things up in a rather more dramatic way. His gadget is the EE-One-D drone, and it can be used up to three times per round to scout out the positions of every moving member of the opposing team. Activating it not only supplies HUD markers showing you and your team which Operators opposing players have picked, along with their locations, but your squad will also see those players' exact outlines for four seconds. This let me pop a headshot through a wall on more than one occasion, and it proved a powerful tool in both racking up kills and discovering which areas of the map enemies were hiding.
The counter is that both teams receive a three second countdown after the drone is triggered but before its x-ray vision comes into effect. This allows the defending team a moment to stop what they're doing, lie still, and wait for the drone's scan to pass, meaning they'll remain undetected. On the other hand, this forces the defending team to stop what they're doing, lie still, and wait for the drone's scan to pass, so even if this happens and you don't get their outlines, you can still gain an advantage by exploiting their lack of movement. For example, three members of my team got wiped out by enemies who used Lion's ability immediately before Fuzing the objective room--the enemies already knew there would likely be at least one of us in that room, so Lion's ability was used purely to make them stay still while Fuze worked his explosive magic. If my teammates had tried to escape, the enemies would know exactly who had gone where.
Conversely, a poor Lion player could rely on the Frenchman's drone too much, assuming the coast is clear when no enemy is detected, when in fact one lies in wait around the next corner. The Operator's effects on the Siege meta are widespread: spawnpeeking is discouraged, since an early drone sweep will see you detected close to the enemy attack force or standing still in an open window, vulnerable to headshots. Roaming is also riskier, since Lion could take away your element of surprise and easily flank you. And, like Finka, Lion is useful during a final, last-minute push to the objective, when strategy goes out the broken-down barricade in favor of sheer panic. At this stage, defenders are more likely to be scrambling around, trying to cover multiple entry points, so a well-timed drone scan can be a massive advantage. Similarly, Finka's health boost and stun resistance is a huge help to any attacking team that doesn't have the precious seconds to check for Kapkan and Ela traps when dashing into the objective room, though her adrenaline does make every ally breathe faster and thereby take more damage from Smoke's beauties.
[Lion's] effects on the Siege meta are widespread ... spawnpeeking is discouraged [and] roaming is also riskier
For those thinking Lion is simply a better Dokkaebi, think again. Dokkaebi's phone hijack cannot be countered by simply keeping still, and Lion cannot hack into enemy cameras, so the Korean will still be required to help counter the increasing ubiquity of Valkyrie cams. The two are simply interesting twists on each other, and I feel at least one of those and Jackal are needed in any good attacking lineup to stop roamers from tearing an advancing attacking team apart.
When Operation Chimera launches on March 6, it will be another step towards countering roaming, pushing defending players back into the objective room just like how we all played on Siege's launch. It's interesting, then, that Ubisoft hasn't introduced another Operator to counter the current trap meta, especially after Twitch's recent nerf. Nevertheless, the two new Operators are worthy additions to Siege's roster, with Lion in particular serving as a major shakeup that I'm eager to see in the wild.
Last month it was reported that Marvel is developing a standalone movie focusing on Black Widow, the Avenger played by Scarlett Johansson, and that writer Jac Schaeffer had been hired to pen the script. Now Captain America star Chris Evans has seemingly confirmed that the film is in the works.
In an interview with ET Canada, Evans was asked about the huge success of Marvel's latest movie, Black Panther. "There's nothing they can't do, man," he said. "I'm sure it's going to have the exact same effect when Captain Marvel comes out, and then the Black Widow movie comes out. Marvel just has the winning recipe."
To date, Johansson has appeared in five movies in the MCU--Iron Man 2, The Avengers, Captain America: The Winter Soldier, Avengers: Age of Ultron, and Captain America: Civil War. She will reprise her role in this summer's Avengers: Infinity War and next year's currently untitled Avengers 4.
There has been much discussion about a standalone Black Widow movie for some time. In October 2016, Johansson said time might not be on her side. "If I did it, I'd have to do it while I still actually wanted to wear a skin-tight catsuit," she explained. "I don't know how much longer that's going to be."
In 2017, Johansson said she had already spoken to Marvel boss Kevin Feige about the movie and that the initial discussions were positive. What's been keeping the movie from happening is the timing and schedules for Marvel and Johansson's other projects. For more Black Widow coverage, check out GameSpot's list of her 10 most badass moments.
In related news, Captain Marvel is now in production. The movie stars Brie Larson and will be released in March 2019. Last month, an on-set image and video were leaked. They showed Larson wearing a green costume, rather than the character's distinctive traditional red, blue, and gold ensemble.
The acclaimed drama Three Billboards Outside Ebbing, Missouri was the big winner at this year's BAFTA awards. The movie claimed five prizes at the British film awards ceremony, which is seen as an indicator of who might succeed at the Oscars next month.
Three Billboards won Best film, Best British Film, Best Actress (Frances McDormand), Best Supporting Actor (Sam Rockwell), and Best Original Screenplay for writer/director Martin McDonagh.
McDonagh was also nominated for Best Director, but that prize was taken home by Guillermo Del Toro for The Shape of Water. Del Toro's offbeat sci-fi fantasy actually led the pack in terms of nominations--12, compared to Three Billboard's nine. But in the end, it had to settle three wins--Best Director, Best Original Music, and Best Production Design.
Elsewhere, Gary Oldman won Best Actor for Darkest Hour, Allison Janney won Best Supporting Actress for I, Tonya, and Coco claimed Best Animated Film. Blade Runner 2049 won Best Cinematography and Best Visual Effects, while Get Out star Daniel Kaluuya took home the Rising Star award, which is voted on by the public.
Check out the full list of winners below:
Three Billboards Outside Ebbing, Missouri
Outstanding British film
Three Billboards Outside Ebbing, Missouri
Frances McDormand--Three Billboards Outside Ebbing, Missouri
Gary Oldman--Darkest Hour
Allison Janney--I, Tonya
Sam Rockwell--Three Billboards Outside Ebbing, Missouri
The Shape Of Water--Guillermo Del Toro
EE Rising Star Award (voted for by the public)
Outstanding debut by a British writer, director or producer
I Am Not A Witch
Film not in the English language
I Am Not Your Negro
Three Billboards Outside Ebbing, Missouri
Call Me By Your Name
The Shape Of Water--Alexandre Desplat
Blade Runner 2049--Roger Deakins
Baby Driver--Jonathan Amos, Paul Machliss
The Shape Of Water--Paul Austerberry, Jeff Melvin, Shane Vieau
Phantom Thread--Mark Bridges
Make-up and hair
Darkest Hour--David Malinowski, Ivana Primorac, Lucy Sibbick, Kazuhiro Tsuji
Dunkirk--Richard King, Gregg Landaker, Gary A. Rizzo, Mark Weingarten
Special visual effects
Blade Runner 2049--Gerd Nefzer, John Nelson
British short animation
British short film
Sir Ridley Scott
FIFA 18 returns to the top of the UK sales chart for the week ending February 17, "boosted by a heavily promoted Nintendo Switch version and smaller price drops across other formats," according to sales monitor GfK Chart-Track.
EA's sports title forces Deep Silver's new release, Kingdom Come: Deliverance, to settle for No.2 in its debut week. It manages to stay ahead of chart mainstay Grand Theft Auto 5, however. Capcom's Monster Hunter: World spends its fourth week in the chart at No.4, ahead of Bayonetta 2 for the Switch. The placement of this Switch re-release is the highest Bayonetta 2 has ever reached, as it originally debuted at No.7 for the Wii U in 2014.
EA Sports UFC 3 moves down four spots to No.6 and is followed by last weeks top performer, Shadow of the Colossus, at No.7. Rounding off the top 10 are Call of Duty: WWII, Mario Kart 8 Deluxe, and Assassin's Creed Origins at No.8, No.9, and No.10 respectively.
You can read the full top 10 sales chart below, courtesy of UKIE and Chart-Track. Note this table does not include digital sales data, and so should not be considered representative of all UK game sales.
Toy giant Mattel has announced its next Barbie doll, and it's none other than iconic video game hero Lara Croft. Based on Alicia Vikander's version of the character from the upcoming movie, the collectible launches in March just ahead of the new movie, according to IGN.
The doll is priced at $30, and pre-orders open on February 19 through the Barbie website. There are a few accessories included with the Barbie, including her pick axe, journal, map, and more, as well as a certificate of authenticity. You can see an unboxing video below, courtesy of the Panic Pixie YouTube channel.
This is not the first video game Barbie. In 2016, Mattel launched a video game developer Barbie for its Career of the Year line. It does, however, appear to be Mattel's first Barbie based on a specific video game character.
The new Tomb Raider movie comes to theatres on March 16. Vikander, who won an Oscar for her role in The Danish Girl opposite Eddie Redmayne. Dominic West (The Wire), Walton Goggins (Sons of Anarchy, The Hateful Eight), and Daniel Wu (Warcraft) also star. The director is Roar Uthaug, who previously helmed the acclaimed disaster movie The Wave.
Like the 2013 video game reboot, the movie sounds like it will tell an origin story. "She has all the fierce, tough, curious, intelligent traits," Vikander said in an interview with Entertainment Weekly. "But we've stripped away all of her experience. She hasn't gone on an adventure just yet. She thought she was a stuck up businessperson living in the modern youth culture of suburban London, but then this whole box of information. This is the beginning."
A new Tomb Raider game is on the way. Official details remain a mystery, but last year, the title "Shadow of the Tomb Raider" was potentially leaked, though it's unclear if that was real.
While the Xbox One does not have an official, Microsoft-approved plan for support keyboard and mouse controls (at least not yet), there are ways to do it. One way is through the use of adapters. Microsoft is apparently aware of this, but the company is not taking action in the case of multiplayer shooters--where keyboard and mouse players would theoretically have an advantage.
The reason? According to Xbox engineering lead Mike Ybarra, Microsoft could block keyboard and mouse setups on console, but won't do it because the company wants to give developers the freedom to operate their games as they see fit. Not only that, but a keyboard and mouse setup can be a helpful solution for players with accessibility considerations.
Developers have the choice to use APIs that detect and not allow these. It’s up to them, but the capability is there. https://t.co/jE97R6oj0c— Mike Ybarra (@XboxQwik) February 18, 2018
We could but there are helpful scenarios with these devices (accessibility for one). Our general approach is to empower the developer to manage their game how they want.— Mike Ybarra (@XboxQwik) February 18, 2018
For a long time now, Microsoft has said it is considering bringing an official keyboard and mouse solution to the Xbox One. In September last year, Ybarra said keyboard and mouse support is "definitely coming" to Xbox One, but he didn't say when or in what form.
Crucially, Ybarra said Microsoft understands the concerns people have about keyboard and mouse users having the upper hand against people using a controller.
"We have to be very smart in how we do that. We'll leave it a lot up to developer choice," Ybarra said at the time. "A lot of people tweet me and say, 'You can't do this because of fairness,' and we understand that. We run two platforms; the Windows platform and the Xbox platform."
Ybarra said one solution is that developers can create systems in their games that allow players to decide if they want to play against people using controllers or a keyboard and mouse setup. In fact, Microsoft's Gears of War 4 supports cross-play between Xbox One and PC, and the company already tested the waters with controller versus keyboard and mouse setup. Xbox One players can choose whether or not they want to play with PC users.
Would you like to see official keyboard and mouse support on Xbox One? Let us know in the comments below!
A new trailer for an upcoming Battle Royale game that promises to support 400 players in a multiplayer environment has been released, but unfortunately it doesn't deliver what we want to see. The trailer for Mavericks: Proving Grounds shows off some nice-looking visuals and environments, but, critically, it does not show any gameplay.
Mavericks is in development at the new UK studio Automaton Games. The game was formerly known as Project X before getting its new name over the weekend during a PC Gamer event. Mavericks will have a 12km squared "living and breathing" world, the developer says. It also promises dynamic elements such as wildfire that spreads and more.
"This year, we're coming out with our competitive, Battle Royale-style mode, which we hope will show that there is so much more for that genre than what people have seen today," Automaton's James Thompson told PC Gamer. "How much more we can do with the game world and the [Battle Royale] game mode as a whole."
Mavericks' Battle Royale mode is scheduled to launch in 2018, presumably for PC, but it is just one part of the game. The full game, described as an MMO that supports 1000 concurrent players in an "ultra-high fidelity world instance, is coming in 2019.
"It is set in a huge, photoreal, and highly dynamic environment, with strong character progression, social hubs, intelligent mission systems and global-scale player-driven narrative," reads a line from the game's description.
Some kind of announcement about Mavericks is coming at the Game Developers Conference in March, and we will be sure to report back with more details then. A closed beta for Mavericks is coming, but there is no word yet about when it will start.
PUBG, which supports 100 players, popularised the Battle Royale movement and made it one of the most talked-about genres in gaming. It's no surprise to see other, similar games pop up with their own unique spin on the formula. Epic's Fortnite: Battle Royale has seen a lot of success, as the game recently surpassed 3.4 million concurrent players.
Are you in the market for a new Xbox One S? If so, there are a few deals available now in the US and around the world and some coming up soon that you may want to consider.
Right now in the US, Microsoft is cutting $50 off the price of all Xbox One S bundles. This wicked-sweet deals drops the price of the console to $230, and this covers bundles that come with games such as Forza Horizon 3, Madden 18, and Minecraft, among others. This offer is available at a number of retailers, including big ones like Amazon and GameStop. You have to act relatively quickly, however, as the offer expires on March 3.
Additionally, Microsoft is launching the Xbox One S PUBG bundle, which includes a 500 GB system and a copy of the Battle Royale game for $300. This system goes on sale in the US and Canada on February 20, so there is not much longer to wait.
In other news, gamers in Canada can now save $60 CAD on 1 TB Xbox One S bundles
And in terms of Xbox One X deals, Microsoft has brought back to the deal where you get a free copy of PUBG when you buy an Xbox One X. This promotion runs through February 24 in the US, though it ends in other parts of the world on March 4. You will want to check with your local retailer for specifics around availability and timing.
Black Panther opened this past weekend, and it was a huge hit. The 18th Marvel Cinematic Universe film is expected to make around $218 million in the US and Canada for the four-day Presidents Day weekend, which is ahead of what analysts were expecting.
Black Panther's three-day US/Canadian haul of $192 million sets a new record for a film released in February. It surpasses Deadpool, the R-rated superhero movie that made $132.4 million in February 2016.
The film was directed by Ryan Coogler (Creed), and its opening-weekend box office haul represents a new record by a black director. Black Panther boasts a pretty-much-perfect A-plus CinemaScore rating (the first A-plus rating for a MCU film since Avengers 1 in 2012).
This CinemaScore rating, which is derived from movie-goer opinions, suggests the second-weekend box office performance will be strong as well on the back of positive word-of-mouth.
Black Panther, which stars Chadwick Boseman in the lead role, pulled in a further $169 million from international markets through Sunday, so it's a global success. The film reportedly cost $200 million to make. For more, check out GameSpot's review of Black Panther.
Below you can find a breakdown of the February 16-18 US/Canadian box office performance, with the four-day totals posted in parenthesis. Go to Entertainment Weekly to see a full and detailed breakdown of this weekend's domestic box office results.
Arc System Works has teamed up with Japanese game director and writer Hidetaka "Swery" Suehiro for a new project in 2018. From the mind that brought Deadly Premonition to life comes an ambiguous announcement for The Missing.
Our first look at the title in the video above doesn't say much. We weren't given any clear hints as to what the title's true premise is or what kind of platforms we'll see it on. All we know, from the Arc System Works website, is that it is expected to launch sometime this year.
"The title, The Missing, has many meanings,” Swery said. “A missing person, someone who’s lost, or even something lost. Maybe it’s your loved one…or a place you belong. Do you ever feel lost in your everyday life? The Missing is for someone like you."
This is the first game for Swery's studio, White Owl, to be be developed in house. Swery has confirmed on Twitter that the team is still devoted to its work on his other title The Good Life, an RPG about a village that turns into cats at night. That title will be going through another round of crowdfunding in March.
"Frankly, this title will blow your mind," Swery said. "I think it's sick. I'm confident it will exceed your expectations, so please stay tuned."
With Rainbow Six Siege's Operation Chimera update coming soon (including the new Outbreak mode), Ubisoft has been talking more about its plans for the third year of the game's DLC. First, the company has revealed a new PvP mode on the way called Pick & Ban.
The mode allows each team to ban their opponents from choosing two Operators of their choice for the entire match. The catch is that your team is also banned from choosing those two Operators for the match, as well as the two your opponents pick.
In addition, both teams' lineups will be revealed to all players at the start of each round. However, you'll then have the chance to re-pick one Operator without the enemy seeing--they'll have to identify that player in the usual ways, using drones and cameras. Finally, it appears Pick & Ban will allow you to choose your spawn point before you choose your Operator rather than afterwards, as it is currently.
Pick & Ban will be introduced as an option in Custom Games only at first, with the potential for a rollout in public matchmaking further down the line if things go smoothly. Ubisoft says the mode will be introduced into the Rainbow Six Siege Pro Leagues at the start of Year 3 Season 2 in June, though it's not yet clear if all players will receive the mode then.
- New Maps and Operators.— Rainbow Six Siege (@Rainbow6Game) February 18, 2018
- Pick and Ban System.
- Hereford Base Map rework.
- Map buffs starting with Clubhouse.
- A new and improved Pro League format.
All this and MUCH more will be coming during Year 3. For now, let's take a look at the new Hereford Base 🔥 pic.twitter.com/NnPZKvQvSD
Ubisoft has also detailed some of the changes coming to Siege's maps in the coming year of DLC. It says it will be changing maps with small updates called buffs--such as adding a room between Bedroom and Cash Room on Clubhouse--and larger updates called reworks. The first map to be reworked will be Hereford in Year 3 Season 3. It will keep the British theme but the map's layout will be completely changed and aesthetic very different to that of the current Hereford base.
Finally, Ubisoft reaffirmed its aim to eventually reach 100 Rainbow Six Siege Operators, stated all past and future weapon attachments will now be free, and revealed that every version of the game except for the starter edition will include the 20 base Operators unlocked from the start for no extra cost. For more on the shooter, check out our look at how its new Operators will change the Siege meta and read more about the new Outbreak co-op mode.